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Server stats and other stuff. Feedback please.

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  • Server stats and other stuff. Feedback please.

    The plan...
    Start level 60.
    Start with most spells levelled to level 3.
    No starting kit or gold.
    All items restated with the min. level item in game being level 50.
    Using all original Euro Mir skins and item names, but with new stats and levels, trying to keep it as close to the old HR as i can.

    Levelling won't be super fast due to the start level.

    Cave order and item drops...
    Natural Cave - Level 60 - 65 - Basic items, no boss.
    Oma Cave - Level 63 - 68 - Basic items - Oma King will drop Oma items.
    Bichon Mines - Level 66 - 71- Basic items - Access to Ghoul cave - Semi rare items.
    Wooma Temple - Level 68 + Basic item, WT can drop special rings.
    Serpent maze - Level 66 - 71, Access to Viper. Viper will be level 80+, Yimms will have its own set of items which will be rare.
    Bug Cave - Level 70 - 75 - EC can drop super rare items.
    Insect Cave - Level 72 - 77 - Semi rare items, Boss can drop rare items, but not special items.
    Mineral Mine - Level 72 - 77 - Semi rare items, Boss can drop rare items, but not special items.
    Stone Temple - Level 80+ Evil Snake can drop special items.
    Zuma Temple - Level 85+ Zuma items, ZT can drop super rare items, Access to Slave Cave, Mir King can drop super rare items.
    Troll Mine - Level 87+ Semi rare items, Boss can drop rare items, but not special items.
    Tree Path - Level 90+ Drop red moon items.
    Dark Forest - Level 90+ Can drop dark items.
    Prajna Stone Cave - Level 90+ - Levelling cave - Boss will drop half decent items.
    Prajna Stone Temple - Level 90+ Avg. EXP, high drop of level 90+ items
    Fox Cave - Level 90+ Can drop fox items, boss can drop super rare items.
    Swamp Cavern - Level 90+ Semi rare items, level 80+, Boss can drop rare items, but not special items.
    Black Dragon Dungeon - Level 100+, bad EXP but lots of level 100+ item drops.
    White Dragon Dungeon - Level 105+ EXP cave, low drop rate, high EXP.
    Lunar Cave - Level 110+ - High EXP, avg drop.
    Hell Cavern - Level 115+ avg EXP, high drop
    Oma Valley/Gorge, Evil Mir, Level 120+, high EXP, drops mir items.

    There will be no restrictions on where you can teleport to, the levels are just a rough guide.

    Feedback greatly appreciated.

  • #2
    if all the current buggs wil be fixed then the idea is nice

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    • #3
      also can't u add all the missing caves from hr?

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